3D Artist & Visual Storyteller
Crafting Cinematic 3D Experiences
Showcase of 3D Projects. Focused on clean topology and PBR texturing, optimized for games, films, and real-time engines..
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3D Artist & Visual Storyteller
Showcase of 3D Projects. Focused on clean topology and PBR texturing, optimized for games, films, and real-time engines..
ABOUT ME
I am Nguyen Ba Tuong — a 3D Artist dedicated to creating high-quality, production-ready assets. With a deep focus on clean topology and PBR texturing, I transform concepts into optimized 3D models that seamlessly integrate into games, films, and real-time environments.
I love the art of digital craftsmanship, ensuring every polygon and material texture tells a story. My goal is to deliver technical precision and visual excellence for every asset I build.
TECHNICAL EXPERTISE
Industry standard for 3D modeling & pipeline.
3D creation suite for modeling and asset design.
Advanced PBR texturing and material baking.
Texture editing, post-processing, and compositing.
High-poly digital sculpting and detailing.
A collection of individual projects showcasing high-fidelity 3D modeling (character & hard surface), optimal texture baking, and advanced PBR workflows.
Collaborative 3D assets and animation pipelines developed within professional and academic team environments, optimized for real-time engines.
Award-winning concepts and rapid 3D asset creation executed under intense time constraints during creative marathons and industry challenges.
I’m always ready for new projects and exciting collaboration opportunities. Get in touch to discuss your ideas!